Create exciting interactive experiences with ZED Mini.
ZED Mini brings the best of virtual and augmented reality together. Using advanced depth sensing technology, the camera lets you live experiences like never before in a world where the real and virtual merge seamlessly.
ZED Mini mimics the way we perceive the world. The camera captures high-resolution stereo video so you can experience mixed-reality applications in 3D with a true sense of presence.
Walk, jump, crouch and dodge projectiles! The ZED Mini understands how you move through space and adjusts virtual objects accordingly. No external sensors required.
Interact with life-size virtual objects that project dynamic lights and shadows around you. Virtual elements blend seamlessly in the real world, in a far more realistic way than with any other AR device.
Experience an augmented world with low latency stereo pass-through optimized for viewing in VR headsets. More immersive than ever.
Natural lights, shadows and occlusions. Experience a seamless integration between the real and virtual worlds.
Thanks to real-time high resolution depth mapping, virtual objects are naturally occluded by real objects without the need to scan your space.
The ZED Mini lets you add perception of people and objects in space. This enables a level of interaction and realism never seen before with augmented reality devices.
Create exciting mixed-reality experiences combining social interaction with the immersive nature of VR. You can even add a spectator ZED camera to capture an external viewpoint. Learn more.
Build high-end AR applications on Windows PC with the ZED SDK. Compatible with Oculus Rift, Rift S, HTC Vive and Vive Pro.
See how developers, artists and designers around the world use the ZED Mini for VR/AR with Unity and Unreal plugins.
ZED Mini introduces a beautiful black design with an aluminum bezel designed to maintain sensing quality over time. The camera also features a gyroscope and accelerometer for visual-inertial motion tracking and USB Type-C connector. Read more.
Video Mode | Frames per second | Output Resolution (side by side) |
---|---|---|
2.2K | 15 | 4416x1242 |
1080p | 30 | 3840x1080 |
720p | 60 | 2560x720 (Stereo Passthrough mode) |
WVGA | 100 | 1344x376 |
Video Recording
Native resolution video encoding in H.264, H.265, Lossless formats (on host)
Video Streaming
Stream anywhere over IP
Depth Resolution
Native video resolution (in Ultra mode)
Depth FPS
Up to 100Hz
Depth Range
0.1 - 15 m (0.32 to 50 ft)
Technology
Stereo Depth Sensing
Motion Sensors
Accelerometer
Gyroscope
Data Rate: 800Hz
Pose Update Rate
Up to 100Hz
Technology
6-DoF visual-inertial stereo SLAM with sensor fusion
Pose Drift
Translation: 1.0%
Rotation: 0.013°/m
(without loop correction)
Lens Type
6-elements all-glass dual lens
Aperture
ƒ/2.0
Field of View
102° (H) x 57° (V) x 118° (D) max.
Sensor Resolution
Dual 4M pixels sensors with large 2-micron pixels
Sensor Format
Native 16:9 format for a greater horizontal field of view
Sensor Size
1/3” backside illumination sensors with high low-light sensitivity
Shutter Sync
Electronic Synchronized Rolling Shutter
Camera Controls
Adjust Resolution, Frame rate, Brightness, Contrast, Saturation, Gamma, Sharpness, Exposure and White Balance
Accelerometer
Gyroscope
Connector
USB 3.0 Type-C port
Mounting Options
4x M2 thread mounts
VR mount included
Power
Power via USB 5V / 380mA
Operating Temperature
0°C to +45°C (32°F to 113°F)
Dimensions
124.5 x 30.5 x 26.5 mm (4.9 x 1.2 x 1.04’’)
Weight
60 g (0.14 lb)
Windows 10, 8, 7
Ubuntu 20, 18, 16
Debian, CentOS
(via Docker)
Jetson L4T
Dual-core 2.3GHz or faster processor
4 GB RAM or more
Nvidia GPU with compute capability > 3.0
Quad-core 3.0GHz or faster processor
8 GB RAM or more
NVIDIA GTX 1070 or higher
Windows 7, 8, 10
USB 3.0
Oculus Rift, HTC Vive
ZED Mini Stereo camera
4m USB Type-C to Type-A cable
1.5m USB Type-C to Type-A cable
VR mount
1-year hardware warranty for all ZED Mini cameras
The main difference is a smaller distance between the left and right eyes of the camera. With an interaxial close to the average human’s interpupillary distance, the ZED Mini is better suited for seeing nearby objects while still offering a maximum range of 15 meters. The new ZED Mini also benefit from improved tracking capabilities thanks to a built-in IMU and uses a detachable USB-C cable.
Yes, the ZED Mini is great for robotics applications that need close range depth perception. The ZED API and ROS plugins are fully compatible with both the ZED and ZED Mini.
The camera’s maximum field of view is 90° (horizontal) x 60° (vertical). When displayed in an HMD for AR pass-through, we add black bars above and below the images to match the full vertical view of the headset optics.
We have optimized the full stereo imaging and sensing pipeline along with USB communications to reduce the latency down to 60ms. We also added Video Async Reprojection (VAR) technology to reduce rotational latency which is almost not perceivable unless strong motion is involved.
The ZED Mini itself does not track hands, but you can easily add hand tracking to your application by mounting a Leap Motion module underneath the ZED Mini.
We provide a mount and official support for Oculus Rift and HTC Vive. Additional mounts can be bought in our store. For other headsets such as Oculus Rift S and HTC Vive Pro, you can download 3D models of new mounts designed for the Vive Pro and Rift S.
If you plan on developing with Unity or UE4, you can use any input that the engines support. However, the best experience comes from using Oculus Touch, Vive Controllers or PS Nav. You can also combine Leap Motion with ZED Mini for hand tracking in AR.
You can download our SDK and plugins on our Developer page. For AR, our Unity and UE4 plugins allow to quickly add stereo pass-through in an HMD, along with other useful features such as object placement, spatial mapping and more.
Like the ZED, the ZED Mini works in most situation where human vision work well – well lit environments, indoors or outdoors. There are no issues with IR interference, so sunlight or other sensors do not affect it. Environments that are poorly lit, shiny, or reflective can cause issues for depth sensing.
As the ZED Mini maps its environment in real time, this is not required. However, our SDK and plugins include features for 3D scanning for use cases that require it.
Start building exciting new applications that recognize and understand your environment.
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